#include "Blocks/IronAxeBlock.h"

namespace PocketSurvival
{

    int32_t IronAxeBlock::getIndex()
    {
        return Index();
    }
    const std::string &IronAxeBlock::getBlockName()
    {
        static std::string blockName = "IronAxeBlock";
        return blockName;
    }

} // namespace PocketSurvival
